Alright, let me tell you about my “black gold race horse” adventure. It all started with a random thought, really. I was scrolling through some online forums, and saw someone mention the Friesian horse and how damn expensive they are.

The Spark
I was like, “Whoa, really? 50 grand for a horse? What makes ’em so special?” So, naturally, I started digging. Read up on their history, their temperament, their bloodlines – the whole shebang. The more I learned, the more I wanted to see if I could, you know, simulate one. Not literally breed a Friesian, of course, but build something that captured that essence: powerful, elegant, and, well, expensive-looking.
The Dive In
First, I needed a base. I decided on a simple AI project. Something that was simple and easy to implement and I could quickly see results. I thought about a horse racing simulator, something with realistic physics and AI-controlled horses. But, I wasn’t about to get deep into coding realistic horse physics (ain’t nobody got time for that). So, the simulator started as a very basic framework using Python and Pygame.
- Step 1: The Graphics
Finding good, free horse sprites was surprisingly hard. Most were either too cartoonish or looked like they were ripped straight from a 1990s DOS game. I ended up cobbling together some stuff from different sources, cleaning it up in GIMP, and then animating it. Let me tell you, animating a galloping horse frame by frame is tedious. Like, REALLY tedious.

- Step 2: Basic Movement
Getting the horse to move across the screen felt like a major victory. It was clunky and looked more like a robot horse at first, but hey, it was moving! I messed around with different movement speeds and acceleration curves to try and make it look more natural. Then I added the first iteration of the AI. Really, it was just randomly picking a speed.
- Step 3: The “Black Gold” Touch
This is where the “black gold” part came in. I wanted the horse to stand out. So, I tweaked the color palette, added some subtle shading, and gave it a flowing mane and tail. I also added a “bling” element – a fancy saddle and bridle with gold accents. I felt that made it look much more impressive.
The Hurdles
Oh, there were definitely problems. The AI was dumb as a rock. The other horses would just randomly stop or run into each other. And the whole thing looked pretty amateurish. The biggest challenge was finding the time. I was mostly doing this in the evenings after work, so progress was slow. There were also moments where I wanted to throw my laptop out the window (especially when Pygame decided to crash for no apparent reason).
The Finish Line

Did I create a perfect Friesian horse simulator? Hell no. But I did manage to build something that was kinda cool, and that I learned a lot from. It was a fun little side project, and it scratched that itch of wanting to create something beautiful and powerful. And who knows, maybe someday I’ll revisit it and add more features (like actual horse physics!).
The important thing is I tried, I built, and I learned. And maybe, just maybe, someone else will be inspired to try their own “black gold race horse” project.